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Level
Players
Enemy Scaling
Health 0.25x
Melee Damage 0.25x
Ranged Damage 0.25x
Ability Damage 0.25x
Shield Power 0.9x
Shield Regen 0.9x
Boss Health (1P) 0.06x
Drop Rates
T6.0 Taxa de Queda de Armas e Armaduras 90.91%
T6.1 Taxa de Queda de Armas e Armaduras 9.09%
T6.1 Taxa de Queda de Aprimoramentos 100.00%
Hazards
Acúmulo de Radiação 15000.00%/stacks/tick
Dano ao Traje Antirradiação 1.00%/multiplier
Player Impact
XP Bonus +10%
Notable Loot
ItemQuantityChance
9-30100.0%
2-634.7%
2-630.0%
2-525.3%
1-225.0%
2-520.4%
116.7%
2-415.5%
112.3%
112.3%
112.3%
112.1%
112.1%
111.9%
19.4%
19.4%
19.4%
19.4%
19.4%
Schematic
19.4%
19.4%
Schematic
19.4%
Schematic
19.4%
18.6%
18.6%
18.6%
18.6%
18.6%
18.6%
Schematic
18.6%
18.6%
18.6%
18.6%
18.6%
18.6%
18.6%
18.6%
17.1%
17.1%
17.1%
17.1%
17.1%
Schematic
17.1%
17.1%
17.1%
17.1%
17.1%
17.1%
17.1%
15.2%
14.8%
Schematic
14.8%
Showing 52 of 78
Boss Encounter
882 HP
Encounter Phases
1 INTRO
  • Abilities
    • Radiation Boss Encroach Defense
    • Radiation Boss Spawn Adds
    • Grenade Collapse
  • Transitions to next phase
2 PHASE 1
3 PHASE 2
4 PHASE 3
5 PHASE 4
6 PHASE 5
Enemies
NameRankArchetypeHealth (scaled)Dmg Resist
Boss88262.8%
MinionAssault4144%
MinionRusher2744%
RegularAssault13550%
RegularRusher11450%
RegularAssault6844%
RegularRusher5444%
RegularAssault13550%
RegularHeavy26948.8%
RegularRusher11450%
RegularRusher11450%
RegularHeavy53848.8%
RegularAssault26950%
RegularRusher22950%