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Level
Players
Enemy Scaling
Health 0.25x
Melee Damage 0.25x
Ranged Damage 0.25x
Ability Damage 0.25x
Shield Power 0.9x
Shield Regen 0.9x
Boss Health (1P) 0.06x
Drop Rates
Częstotliwość dropów broni i pancerzy poz. 6.0 90.91%
Częstotliwość dropów broni i pancerzy poz. 6.1 9.09%
Częstotliwość dropów ulepszeń poz. 6.1 100.00%
Hazards
Napromieniowanie 15000.00%/stacks/tick
Uszkodzenia kombinezonu przeciwpromiennego 1.00%/multiplier
Player Impact
XP Bonus +10%
Notable Loot
ItemQuantityChance
9-30100.0%
2-634.7%
2-630.0%
2-525.3%
1-225.0%
2-520.4%
116.7%
2-415.5%
112.3%
112.3%
112.3%
112.1%
112.1%
111.9%
Schematic
19.4%
19.4%
19.4%
Schematic
19.4%
Schematic
19.4%
Schematic
19.4%
Schematic
19.4%
Schematic
19.4%
Schematic
19.4%
18.6%
18.6%
18.6%
18.6%
18.6%
18.6%
18.6%
Schematic
18.6%
18.6%
Schematic
18.6%
18.6%
18.6%
18.6%
18.6%
17.1%
17.1%
17.1%
17.1%
17.1%
Schematic
17.1%
17.1%
17.1%
17.1%
17.1%
17.1%
17.1%
15.2%
Schematic
14.8%
14.8%
Showing 52 of 78
Boss Encounter
Encounter Phases
1 INTRO
  • Abilities
    • Radiation Boss Encroach Defense
    • Radiation Boss Spawn Adds
    • Grenade Collapse
  • Transitions to next phase
2 PHASE 1
3 PHASE 2
4 PHASE 3
5 PHASE 4
6 PHASE 5
Enemies
NameRankArchetypeHealth (scaled)Dmg Resist
Boss88262.8%
MinionAssault4144%
MinionRusher2744%
RegularAssault13550%
RegularRusher11450%
RegularAssault6844%
RegularRusher5444%
RegularAssault13550%
RegularHeavy26948.8%
RegularRusher11450%
RegularRusher11450%
RegularHeavy53848.8%
RegularAssault26950%
RegularRusher22950%