Enemy Scaling
Health 0.25x
Melee Damage 0.25x
Ranged Damage 0.25x
Ability Damage 0.25x
Shield Power 0.9x
Shield Regen 0.9x
Boss Health (1P) 0.06x
Drop Rates
不分级武器和护甲 90.91%
1级武器和护甲 9.09%
1级强化模组 100.00%
Hazards
火焰伤害 10.00%/damage/tick
油桶伤害 40.00%/damage
陷阱伤害 40.00%/damage
流沙下陷速度 50.00%/speed
Boss Encounter
Encounter Phases
1 Intro
- Mechanics
- Transitions to next phase
2 PhaseOne
- Effects
- Abilities
- Bindu Push
- Bindu Focus Punch
- Boss Weirding Step
- Ends when boss reaches 66% HP
3 PhaseTwo
- Effects
- Abilities
- Bindu Push
- Bindu Focus Punch
- Boss Weirding Step
- Hidden Regeneration
- Ends when boss reaches 33% HP
4 PhaseThree
- Abilities
- Bindu Push
- Bindu Focus Punch
- Boss Weirding Step
- Hidden Regeneration
- Mass Ignore
https://dune.gaming.tools/zh-hans/dungeons/dgn_024_darkness