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This build was created with an older version of the game data.

Some skills or abilities may have changed since this build was created. The build has been loaded with available data - please review and adjust as needed.

SP: 207 / 254 (200 + 54)
Abilities
Trooper
Inactive1
Slotted3
Mentat
Inactive1
Inactive1
BeneGesserit
Inactive3
Inactive3
Inactive2
Swordmaster
Inactive2
Techniques
Trooper
Inactive1
Inactive3
BeneGesserit
Slotted1
Swordmaster
Inactive1
Cumulative Passive Bonuses
Damage
Disruptor Damage 15%
Headshot Damage 15%
Pistol Damage 15%
Rifle Damage 15%
Scattergun Damage 15%
Short Blade Damage 5%
Defense
Bleed Tolerance 35%
Bleed Tolerance 3,500%
Reduce Poise Damage 9%
Healing
Healing Effectiveness 30%
Healing Effectiveness 30%
Healing Regen Limit 20%
Healing Regen Limit 120%
Other
Detection Radius 25%
Poison Mitigation: 20%
Reduce Max Durability Loss 25%
Sun Stroke Rate 70%
Power
Power Regeneration 10%
Stamina
Max Stamina 25
Vehicle
Detection Radius 15%
Fuel Usage -25%
Yield
Analysis Mode Yield 1,500%
Analysis Mode Yield 20%
Compactor Yield 20%
Dew Reaper Yield 20%
Hand-held Cutteray Yield 500%
Sandcrawler Yield 20%
Vehicle Cutteray Yield 20%
Vehicle Cutteray Yield 10%