Consider supporting the site with one of our membership options and enjoy an ad-free experience! Learn more
Level
Players
Enemy Scaling
Health 0.25x
Melee Damage 0.25x
Ranged Damage 0.25x
Ability Damage 0.25x
Shield Power 0.9x
Shield Regen 0.9x
Boss Health (1P) 0.06x
Drop Rates
レベル6.0武器&防具ドロップ率 90.91%
レベル6.1武器&防具ドロップ率 9.09%
レベル6.1オーグメンテーションドロップ率 100.00%
Hazards
火ダメージ 10.00%/damage/tick
爆発性銃身ダメージ 40.00%/damage
罠ダメージ 40.00%/damage
流砂の沈降速度 50.00%/speed
Player Impact
XP Bonus +10%
Notable Loot
ItemQuantityChance
9-30100.0%
2-634.7%
2-630.0%
2-525.3%
123.9%
123.9%
2-520.4%
2-415.5%
113.6%
113.6%
113.6%
112.5%
112.2%
112.2%
112.2%
112.2%
112.2%
112.2%
112.2%
112.2%
112.2%
112.2%
19.8%
19.8%
19.8%
19.8%
19.8%
Schematic
19.8%
19.8%
19.8%
19.0%
Schematic
18.6%
Schematic
18.6%
18.6%
18.6%
Schematic
18.6%
Schematic
18.6%
18.6%
18.6%
18.6%
18.6%
Schematic
18.6%
18.6%
18.6%
15.0%
Schematic
15.0%
15.0%
15.0%
15.0%
15.0%
Schematic
13.0%
11.9%
Showing 52 of 66
Boss Encounter
Encounter Phases
1 Intro
  • Mechanics
    • Door Closed
  • Transitions to next phase
2 PhaseOne
  • Abilities
    • Bindu Push
    • Bindu Focus Punch
    • Boss Weirding Step
  • Ends when boss reaches 66% HP
3 PhaseTwo
  • Effects
    • Health Reset to 66%
  • Abilities
    • Bindu Push
    • Bindu Focus Punch
    • Boss Weirding Step
    • Hidden Regeneration
  • Ends when boss reaches 33% HP
4 PhaseThree
  • Abilities
    • Bindu Push
    • Bindu Focus Punch
    • Boss Weirding Step
    • Hidden Regeneration
    • Mass Ignore
Enemies
NameRankArchetypeHealth (scaled)Dmg Resist
Boss79052.8%
RegularRusher11450%
RegularHeavy53848.8%
RegularAssault26950%
RegularRusher22950%